MapperMate: Build worlds,tile by tile.
MapperMate is a tilemap editor for 2D games that runs right in your browser. Paint layers, auto-tile terrain, draw collisions, then export straight to your engine.
Try it yourself. Right here.
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Progress is saved locally in your browserSign up free to save to the cloud →
The fastest way to create 2D maps.
Click export. Get a playable game.
“This tool makes game development more fun than it already is.”
If you love 2D Retro games and if you want to create your own maps, MapperMate is a tool that you need to add to you arsenal, and if you are getting into the Game Development realm, this tool/app along with Chris' courses, are an amazing way to learn as you built you first 2D retro game. All Chris' video courses are explained in detail, so it is a must have map editor. For my first project, I decided to build a game from scratch. Initially, I had no idea where to start, I came across Chris Courses through YouTube. Using MapperMate made it so much fun too build this project. I would've never thought or contemplate the idea of creating an interactive game at the first try. I love MapperMate editor and will expand the game I had already build using this app. Thank you Chris, your app is so easy to used but with outstanding results. This tool makes game development more fun than it already is. Amazing app Chris.
One plan. Everything unlocked.
Less than $5 a month for every Pro template and tool.
Pro
Best value- Access all Pro templates
- All future templates included
- No watermark on exports
- Unlimited exports per map
- Unlimited projects
- Priority support
20% off any Chris Courses membership
Learn to turn your tilemaps into playable games with JavaScript
Not ready to commit? Start free and upgrade anytime.
Start
building.
Questions, answered.
01
Is MapperMate free?
Yes, for one project. To create unlimited projects, you'll need a Pro plan ($50/year). I'd love to work on MapperMate full-time, so I'm looking to provide a mutual benefit situation for myself and MapperMate users.
02
An exporter isn't available for my game platform, can you make one?
Yes, if you use a popular game platform, PyGame or Unity for instance, and you'd like an exporter created for these, let me know on Discord.
03
I'm an artist and I'd like my tileset added to your library, do you accept tileset applications?
Yes, if you'd like your tileset added to the MapperMate library, message me on Twitter and I'll manually add your tileset until I integrate Creator + Community accounts.
04
Will you be adding more tools and features?
Yes, you can expect new features periodically, and even more often if MapperMate proves to be a viable business.
05
I found a bug, what should I do?
Please let me know on the Discord channel, I'll always do my best to fix bugs in a timely manner (I want this app to be great!)
06
I lost my password, how do I get into my account?
For now, send me a message and I'll help assist.
07
Who created MapperMate?
My name is Chris Lis, I'm a senior fullstack developer who doubles as a content creator over on YouTube. I created MapperMate after struggling to use an existing map-making tool in one of my videos. Rather than wasting time with simple tasks such as importing tilesets, I knew I wanted something that would provide me all the tools I needed with the click of a button. After six months of intense focus and effort, MapperMate was put into beta, and the following month, v1 was officially launched.
Me personally, I'm very much into building solo businesses (if you couldn't tell), playing guitar (I play in a few bands in NYC), and also chess, though I tend to shy away from it because it tends to get a bit addicting. I'm pretty much always working towards the next big thing—follow along and check my progress on Twitter or my personal website.